GT RoboCup SSL
Soccer software, robot firmware
gameplay.tactics.positions.goalie.Goalie.State Class Reference

Static Public Attributes

int defend = 1
 Normal gameplay, stay towards the side of the goal that the ball is on. More...
 
int block = 2
 Opponent has a ball and is prepping a shot we should block. More...
 
int intercept = 3
 The ball is moving towards our goal and we should catch it. More...
 
int clear = 4
 Get the ball out of our defense area. More...
 
int setup_penalty = 5
 Prepare to block the opponent's penalty shot.
 
int chill = 6
 Keep calm and wait for the ball to be valid. More...
 
+ Inheritance diagram for gameplay.tactics.positions.goalie.Goalie.State:
+ Collaboration diagram for gameplay.tactics.positions.goalie.Goalie.State:

Member Data Documentation

◆ block

int gameplay.tactics.positions.goalie.Goalie.State.block = 2
static

Opponent has a ball and is prepping a shot we should block.

◆ chill

int gameplay.tactics.positions.goalie.Goalie.State.chill = 6
static

Keep calm and wait for the ball to be valid.

◆ clear

int gameplay.tactics.positions.goalie.Goalie.State.clear = 4
static

Get the ball out of our defense area.

◆ defend

int gameplay.tactics.positions.goalie.Goalie.State.defend = 1
static

Normal gameplay, stay towards the side of the goal that the ball is on.

◆ intercept

int gameplay.tactics.positions.goalie.Goalie.State.intercept = 3
static

The ball is moving towards our goal and we should catch it.


The documentation for this class was generated from the following file: