_m (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | protected |
identity (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | static |
m() const (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inline |
mirrorAroundPoint(const Point ¢er) (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | static |
mirrored() const (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | |
mirrorX (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | static |
operator Eigen::Matrix< double, 3, 3 >() const (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inline |
operator*(const TransformMatrix &other) const (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inline |
operator*(const Point &pt) const (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inline |
operator*=(const TransformMatrix &other) (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inline |
origin() const (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inline |
rotate(float angle) (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inlinestatic |
rotateAroundPoint(const Point ¢er, float angle) (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | static |
rotation() const (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | |
scale(float s) (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inlinestatic |
scale(float x, float y) (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inlinestatic |
transformAngle(float angle) const (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | |
transformDirection(const Point &dir) const (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inline |
TransformMatrix() (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inline |
TransformMatrix(float a, float b, float c, float d, float e, float f) (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inline |
TransformMatrix(Geometry2d::Point origin, float rotation=0, bool mirror=false, float scale=1) (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | |
TransformMatrix(const Eigen::Matrix< double, 3, 3 > &other) (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inline |
translate(const Point &delta) (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inlinestatic |
translate(float x, float y) (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inlinestatic |
x() const (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inline |
xScale() const (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inline |
y() const (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inline |
yScale() const (defined in Geometry2d::TransformMatrix) | Geometry2d::TransformMatrix | inline |