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Soccer software, robot firmware
Geometry2d::TransformMatrix Member List

This is the complete list of members for Geometry2d::TransformMatrix, including all inherited members.

_m (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixprotected
identity (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixstatic
m() const (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinline
mirrorAroundPoint(const Point &center) (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixstatic
mirrored() const (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrix
mirrorX (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixstatic
operator Eigen::Matrix< double, 3, 3 >() const (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinline
operator*(const TransformMatrix &other) const (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinline
operator*(const Point &pt) const (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinline
operator*=(const TransformMatrix &other) (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinline
origin() const (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinline
rotate(float angle) (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinlinestatic
rotateAroundPoint(const Point &center, float angle) (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixstatic
rotation() const (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrix
scale(float s) (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinlinestatic
scale(float x, float y) (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinlinestatic
transformAngle(float angle) const (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrix
transformDirection(const Point &dir) const (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinline
TransformMatrix() (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinline
TransformMatrix(float a, float b, float c, float d, float e, float f) (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinline
TransformMatrix(Geometry2d::Point origin, float rotation=0, bool mirror=false, float scale=1) (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrix
TransformMatrix(const Eigen::Matrix< double, 3, 3 > &other) (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinline
translate(const Point &delta) (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinlinestatic
translate(float x, float y) (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinlinestatic
x() const (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinline
xScale() const (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinline
y() const (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinline
yScale() const (defined in Geometry2d::TransformMatrix)Geometry2d::TransformMatrixinline