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| TransformMatrix (float a, float b, float c, float d, float e, float f) |
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| TransformMatrix (Geometry2d::Point origin, float rotation=0, bool mirror=false, float scale=1) |
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| TransformMatrix (const Eigen::Matrix< double, 3, 3 > &other) |
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TransformMatrix | operator* (const TransformMatrix &other) const |
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TransformMatrix & | operator*= (const TransformMatrix &other) |
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| operator Eigen::Matrix< double, 3, 3 > () const |
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Point | operator* (const Point &pt) const |
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Point | transformDirection (const Point &dir) const |
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float | transformAngle (float angle) const |
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Point | x () const |
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Point | y () const |
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Point | origin () const |
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float | xScale () const |
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float | yScale () const |
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float | rotation () const |
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bool | mirrored () const |
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const float * | m () const |
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The documentation for this class was generated from the following files: