GT RoboCup SSL
Soccer software, robot firmware
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This is the complete list of members for Geometry2d::Circle, including all inherited members.
_r (defined in Geometry2d::Circle) | Geometry2d::Circle | mutableprotected |
_rsq (defined in Geometry2d::Circle) | Geometry2d::Circle | mutableprotected |
center (defined in Geometry2d::Circle) | Geometry2d::Circle | |
Circle() (defined in Geometry2d::Circle) | Geometry2d::Circle | inline |
Circle(Point c, float r) (defined in Geometry2d::Circle) | Geometry2d::Circle | inline |
Circle(const Circle &other) (defined in Geometry2d::Circle) | Geometry2d::Circle | inline |
clone() const override (defined in Geometry2d::Circle) | Geometry2d::Circle | virtual |
containsPoint(Point pt) const override (defined in Geometry2d::Circle) | Geometry2d::Circle | virtual |
hit(Point pt) const override | Geometry2d::Circle | virtual |
hit(const Segment &pt) const override (defined in Geometry2d::Circle) | Geometry2d::Circle | virtual |
intersects(Circle &other, Point *i=nullptr) const (defined in Geometry2d::Circle) | Geometry2d::Circle | |
intersects(const Line &line, Point *i=nullptr) const (defined in Geometry2d::Circle) | Geometry2d::Circle | |
nearestPoint(Point p) const | Geometry2d::Circle | |
nearPoint(Point pt, float threshold) const override (defined in Geometry2d::Circle) | Geometry2d::Circle | virtual |
radius() const (defined in Geometry2d::Circle) | Geometry2d::Circle | inline |
radius(float value) (defined in Geometry2d::Circle) | Geometry2d::Circle | inline |
radius_sq() const (defined in Geometry2d::Circle) | Geometry2d::Circle | inline |
radius_sq(float value) (defined in Geometry2d::Circle) | Geometry2d::Circle | inline |
Shape() (defined in Geometry2d::Shape) | Geometry2d::Shape | inline |
tangentPoints(Point src, Point *p1=nullptr, Point *p2=nullptr) const (defined in Geometry2d::Circle) | Geometry2d::Circle | |
toString() override (defined in Geometry2d::Circle) | Geometry2d::Circle | inlinevirtual |
~Shape() (defined in Geometry2d::Shape) | Geometry2d::Shape | inlinevirtual |